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AD&D 2nd Edition » New Spells

Avasir's Impenetrable Globe
By:

Spell Level: 6

School: Evocation

Range: Self

Components: V, S

Duration: Special

Casting Time: 1

Area of Effect: 10-foot-radius Globe, centered on the caster

Saving Throw: None

This more powerful version of Avasir's Impenetrable Shield causes a 10-foot-radius globe of scintillating colors to come into existence around the caster. This Globe is literally impenetrable, any attacks directed at the caster's rebound off of the Globe. Physical attacks bounce away; while magical attacks have a 50% chance of reflecting back onto the original caster, otherwise they bounce off harmlessly as well. The Globe will completely protect the caster and all those within its confines for 2d4 attacks, plus 1 attack for every 2 levels of the caster. Once the duration of the spell expires the Globe explodes in a burst of multi-colored light.