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AD&D 2nd Edition » New Spells

Ciaran's Blood Missile
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Spell Level: 1

School: Evocation, Necromantic

Range: 30 feet, plus 30 feet per level

Components: V, S, M

Duration: Instantaneous

Casting Time: 3

Area of Effect: 5-foot-radius sphere

Saving Throw: None

To cast this spell the Magic User must have a quantity of loose blood available (spilled blood from a single wound is enough, even if it is the caster's own). A Blood Missile is a glob of hurled blood that damages and thoroughly stains a target. The Missile explodes at the desired range and inflicts 3d4 points of damage, plus 1 point of damage per level of the caster. The caster does not need to make a to hit roll as the Missile automatically strikes, further target creatures are not allowed a Saving Throw.