AD&D 2nd Edition » New SpellsCiaran's Blood Missile Spell Level: 1 School: Evocation, Necromantic Range: 30 feet, plus 30 feet per level Components: V, S, M Duration: Instantaneous Casting Time: 3 Area of Effect: 5-foot-radius sphere Saving Throw: None To cast this spell the Magic User must have a quantity of loose blood available (spilled blood from a single wound is enough, even if it is the caster's own). A Blood Missile is a glob of hurled blood that damages and thoroughly stains a target. The Missile explodes at the desired range and inflicts 3d4 points of damage, plus 1 point of damage per level of the caster. The caster does not need to make a to hit roll as the Missile automatically strikes, further target creatures are not allowed a Saving Throw. |