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AD&D 2nd Edition » New Spells

Detect Poison (Healer Spell)
By:

Spell Level: 1

School: Divination

Range: Self

Components: V, S

Duration: 1 round per level

Casting Time: 1

Area of Effect: 10-foot-radius

Saving Throw: None

By means of this spell the Healer is able to detect poisons within a 10-foot-radius of her person. When cast an invisible globe of power radiates out, detected poisons glow with a green, unhealthy looking aura within the area of effect. The type of poison is not revealed by this spell, only its presence or lack thereof.