AD&D 2nd Edition » New SpellsComa Spell Level: 2 Sphere: Protection/Healing Range: Touch Components: V, S Duration: 5 rounds Casting Time: 4 Area of Effect: One Creature Saving Throw: None When this spell is cast the target will enter a deep state of sleep. Any individual under the effects of this spell will remain this way until the spells duration ends. This spell CANNOT be used in combat or against an unwilling target. In order to cast this spell on an individual they must be at zero or lower hit points but not dead. The targets hit points will remain level at zero and will not drop due to anything except further attacks. Extreme blood loss due to a lost limb will slow a trickle like that of a pin prick. During the coma state any healing spell cast on the individual will be very potent giving maximum effect plus half again i.e. Cure Light Wounds would do 12 points of healing instead of 8. As soon as the spell ends any bleeding from lost limbs will continue and must be bound. |