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AD&D 2nd Edition » New Spells

Stone Splinters
By:

Spell Level: 2

Sphere: Alteration/Combat

Range: Special

Components: V, S, M

Duration: Instantaneous

Casting Time: 2

Area of Effect: Any target within range

Saving Throw: None

By use of this spell, the caster causes a shard of stone to split into several pieces and grow into stone shards that fly unerringly toward their targets, as if loosed from a long bow. Up to eight shards can be formed, and these can be directed toward any number of targets within the caster's range, as long as the targets can be seen or detected by the caster. The range and damage of these shards varies according to the number cast:

  • One has a range of 540 feet and does 1d8+2 points of damage
  • Two have a range of 360 feet and do 1d6+1 points of damage each
  • Three have a range of 180 feet and do 1d4 points of damage each
  • Four have a range of 150 feet and do 1d4 points of damage each
  • Five have a range of 120 feet and do 1d4 points of damage each
  • Six have a range of 90 feet and do 1d4 points of damage each
  • Seven have a range of 60 feet and do 1d4 points of damage each
  • Eight have a range of 30 feet and do 1d4 points of damage each

These shards fly unerringly toward their targets, they travel straight at their targets and cannot dodge around obstacles, though they can curve toward running targets. Also, it is possible to stop one of these bolts with parrying maneuvers or magical protections or items.