AD&D 2nd Edition » New SpellsIce Mallet Spell Level: 1 Sphere: Elemental Water, Combat Range: 10 yards Components: V, S Duration: 1 round per level of caster Casting Time: 3 Area of Effect: Caster Saving Throw: None When cast a large mallet made of shimmering ice appears in front of the caster. The mallet causes 2D6 points of damage per strike, the caster uses the Thac0 of a fighter of equal level. The caster controls the mallet by thought and never has to touch it. The ice mallet will do an extra 6 points of damage to creatures weak against fire and no matter what the temperature is the mallet will not melt during the spells duration. When the spells duration ends the mallet will begin to melt and is gone in 3 rounds. If gathered the water the mallet melts into will remain cool and crisp to drink for 24 hours. |