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AD&D 2nd Edition » New Spells

Holy Weapon
By:

Spell Level: 1

Sphere: Evocation / Combat

Range: Touch

Components: V, S, M

Duration: 5 rounds per level

Casting Time: 1

Area of Effect: One blunt weapon

Saving Throw: None

This spell temporarily enchants one blunt weapon (such as a Cleric's hammer, mace, staff or so forth), making it equivalent to a magic weapon. Upon touching the weapon to be enchanted and enacting the spell the weapon is surrounded by a shimmering white aura. This Aura provides the following bonuses:

  • The weapon is virtually unbreakable, automatic Save vs. Crushing Blow.
  • The weapon is +1 to hit and +1 to damage, although it is equal to a "+3 Magic Weapon" in regards to the type of creatures it may harm.
  • Does the following damage- SM: 2d4+1/L: 1d8+1