AD&D 2nd Edition » New SpellsCoin into Dagger Spell Level: 1 School: Alteration, Evocation Range: Touch Components: V, M Duration: 1d4 rounds, plus 2 rounds per level Casting Time: 1 Area of Effect: One coin Saving Throw: None By means of this spell the caster is able to transform one coin (or similar small, metal object of any variety or condition) into a non-reflective, silent dagger in the caster's hand. The Dagger possesses the following powers: Acts as a Dagger +2 that is considered to be magical in terms of the type of creatures to which it may cause harm. The weapon is unbreakable and weightless and vanishes if deliberately dropped by the caster; otherwise it cannot be made to leave his hand. The caster can NEVER be cut with his own blade (and may thus use it on bindings without fear of harm). After one round of use the caster can elect to hurl the Dagger. The Dagger may be hurled in the second round of the spell, or at any time thereafter. It has an effective range of 90 feet (with no penalties for range) and strikes at a bonus of +4 to hit, but gains no damage bonus. Note: Use of a silver coin with this spell allows the caster to create a Silver Dagger +2, with full bonuses for such. |