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AD&D 2nd Edition » Magical Items

Ring of Divine Energy
Magical Rings
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This ring is VERY special and is not something a wondering adventurer finds in a pile of treasure looted off a dead monster. This ring can only be gained if a deity offers it as a gift. Any deity can offer this gift alignment plays no role. This ring gives the wearer the ability to draw forth a magical sword made completely from energy. The speed for any sword is only a 2 but it will do the damage of the sword it represents. The sword itself can parry attacks if the wielder wants but the sword itself can not be parried. Example the energy sword can parry any weapon but no weapon can parry it. The wielder of this weapon cannot have his weapon batted away to disarm him/her. The level of enchantment of sword ranges from +1 to +5 it depends on the devotion of the wearer. Each sword has a special ability randomly chosen by the DM on the following chart -Same powers as a Mace of Disruption -Bonus +10 points of Damage to Good/Evil -Devil Slayer ability** -Ring also functions as a Ring of Protection +2 -All Saving Throws gain bonus +2 -Demon Slayer Ability** **Demon/Devil Slayer Abilities -All lesser and least Demons/Devils are instantly destroyed upon successful strike. -All intermediate Demons/Devils are paralyzed for 2D6 rounds (no save) upon successful strike. -All Greater Demons/Devils take an additional 6D6 points of damage from each strike. -Any save needed to be made against fear, paralyzation or disease is automatically successful. -Any Demon/Devil attempting to drain the wearer of a level is unsuccessful automatically and must make a save Vs. Spell or lose two hit dice Note: This weapon will NOT function anything like a Star Wars(*) light saber. Note: Star Wars is a registered trade mark of Lucas films.