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AD&D 2nd Edition » Magical Items

Sparkle - Saber of Wounding +3
Magical Weapons And Armor
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This blade is a magic weapon of great power. It is forged of a blue adamantine alloy, with a sapphire blade-jewel imbedded in the blade near the hilt. Its hilt and pommel are of mithril and are graven with Elfin Sigils.
Possesses the following powers:

  • Does double damage (2d8) to all evil aligned creatures.
  • The Blade-jewel will glow with an eldritch blue light if any enemies are within 100 feet of the wielder.
  • Any hit made by the blade cannot be healed by regeneration, and the opponent so wounded loses 3 additional hit points per round for each wound inflicted by the blade on the round after such a wound is received. Loss of hit points stops only when the creature so wounded bandages its own wounds or after 10 melee rounds. Damage can be healed only by normal means, never by potion/spell.