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AD&D 2nd Edition » Magical Items

Gabrielle's Wasp Wand
Rod, Staff or Wand
By:

This slender wand is usually made from polished adder, with images of hunting wasps, graven in gold, up and down its length. It is perhaps 1-foot-long and as thick as a human's thumb. Powers:

  • When activated (at the cost of one charge) this Wand can fire a "swarm" of Magic Missiles at one or more creatures within a 300-foot-radius. The Wand fires 2d4+10 Missiles, which streak forth in various bright colors and automatically strike their target(s). Such Missiles may be directed at as many or few targets within the Area of Effect. Each Missile that strikes does 1d2+1 points of damage. If the struck creature makes its Saving Throw vs. Spells it takes only one half damage.
  • It's second power may only be called upon two times per week and each use drains 6 charges from the Wand. This power briefly opens a small, extra-dimensional portal within a 30-foot-radius of the bearer. This portal admits a swarm of small golden wasps that will follow the mental commands of the bearer for the duration of the spell. There are 120 wasps in the swarm. The swarm moves as a single unit, flying at a speed of 60 (MC: A) and also attacks as a unit. Each wasp in the swarm will sting for 1 point of damage then disappear. Conceivably the swarm could attack once for each of its number in a single round, but the bearer usually only attacks with 12 or 24 wasps per round. These wasps are considered to be equal to "+3 Magic Weapons" and if faced with a being not of the Prime Material Plane they do double damage. The swarm will last for as long as there are wasps remaining or until it is dispelled.
  • The Wand has 100 charges and may be recharged.